From 891658c2e6640d8c7631b9c892722ccc1eeaa31b Mon Sep 17 00:00:00 2001
From: lu <123456>
Date: 星期三, 24 九月 2025 15:05:01 +0800
Subject: [PATCH] 过站字体大小
---
DevApp/Gs.DevApp/DevFrm/Work/Frm_Work01.cs | 18 ++++++++++--------
1 files changed, 10 insertions(+), 8 deletions(-)
diff --git a/DevApp/Gs.DevApp/DevFrm/Work/Frm_Work01.cs b/DevApp/Gs.DevApp/DevFrm/Work/Frm_Work01.cs
index 7e1079c..d94aadc 100644
--- a/DevApp/Gs.DevApp/DevFrm/Work/Frm_Work01.cs
+++ b/DevApp/Gs.DevApp/DevFrm/Work/Frm_Work01.cs
@@ -1,10 +1,8 @@
-锘縰sing DevExpress.Office.Utils;
-using DevExpress.XtraEditors;
+锘縰sing DevExpress.XtraEditors;
using DevExpress.XtraGrid.Columns;
using DevExpress.XtraLayout.Utils;
using Gs.DevApp.Entity;
using Gs.DevApp.ToolBox;
-using Gs.DevApp.UserControl;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using NModbus;
@@ -47,11 +45,11 @@
public Frm_Work01(string _fGx, string _fBc, string _strinOther, int chkWater = 0)
{
InitializeComponent();
- System.Drawing.Font ft1 = new System.Drawing.Font("瀹嬩綋", 35F);
- System.Drawing.Font ft2 = new System.Drawing.Font("瀹嬩綋", 25F);
- System.Drawing.Font ft3 = new System.Drawing.Font("瀹嬩綋", 20F);
- System.Drawing.Font ft4 = new System.Drawing.Font("瀹嬩綋", 15F);
- System.Drawing.Font ft5 = new System.Drawing.Font("瀹嬩綋", 12F);
+ System.Drawing.Font ft1 = new System.Drawing.Font("瀹嬩綋", 35F);//澶ф寜閽�
+ System.Drawing.Font ft2 = new System.Drawing.Font("瀹嬩綋", 25F);//涓寜閽�
+ System.Drawing.Font ft3 = new System.Drawing.Font("瀹嬩綋", 15F);//grid
+ System.Drawing.Font ft4 = new System.Drawing.Font("瀹嬩綋", 12F);//head
+ System.Drawing.Font ft5 = new System.Drawing.Font("瀹嬩綋", 12F);//琛ㄥご
//璁剧疆瀛椾綋澶у皬
this.btnGood.Appearance.Font = ft1;
this.btnBad.Appearance.Font = ft1;
@@ -60,6 +58,10 @@
this.simpleButton5.Appearance.Font =ft2;
this.simpleButton4.Appearance.Font =ft2;
this.simpleButton6.Appearance.Font =ft2;
+ this.lbSum1.Appearance.Font = ft2;
+ this.lbSum2.Appearance.Font = ft2;
+ this.lbSum3.Appearance.Font = ft2;
+ this.lbSum4.Appearance.Font = ft2;
this.gvMx1.Appearance.Row.Font = ft3;
this.gvMx2.Appearance.Row.Font = ft3;
this.layoutControlItem1.AppearanceItemCaption.Font = ft4;
--
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