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2024-10-26 8cce3760a58f18468fc4e9ec660cc70dcf51d8b7
增加批准图标
已添加2个文件
已修改5个文件
1769 ■■■■■ 文件已修改
DevApp/Gs.DevApp/DevFrm/QC/Frm_IQCLookups.Designer.cs 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
DevApp/Gs.DevApp/DevFrm/QC/Frm_IQCLookups.resx 245 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
DevApp/Gs.DevApp/Gs.DevApp.csproj 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
DevApp/Gs.DevApp/Properties/Resources.Designer.cs 243 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
DevApp/Gs.DevApp/Properties/Resources.resx 1259 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
DevApp/Gs.DevApp/Resources/boposition2_16x161.png 补丁 | 查看 | 原始文档 | blame | 历史
DevApp/Gs.DevApp/Resources/boposition2_32x32.png 补丁 | 查看 | 原始文档 | blame | 历史
DevApp/Gs.DevApp/DevFrm/QC/Frm_IQCLookups.Designer.cs
@@ -107,7 +107,7 @@
            // 
            this.tabMxPage1.Controls.Add(this.gcMx1);
            this.tabMxPage1.Name = "tabMxPage1";
            this.tabMxPage1.Size = new System.Drawing.Size(1124, 449);
            this.tabMxPage1.Size = new System.Drawing.Size(1124, 485);
            this.tabMxPage1.Text = "明细1";
            // 
            // gcMx1
@@ -118,7 +118,7 @@
            this.gcMx1.Name = "gcMx1";
            this.gcMx1.RepositoryItems.AddRange(new DevExpress.XtraEditors.Repository.RepositoryItem[] {
            this.repositoryItemButtonEdit1});
            this.gcMx1.Size = new System.Drawing.Size(1124, 449);
            this.gcMx1.Size = new System.Drawing.Size(1124, 485);
            this.gcMx1.TabIndex = 0;
            this.gcMx1.ViewCollection.AddRange(new DevExpress.XtraGrid.Views.Base.BaseView[] {
            this.gvMx1});
@@ -170,7 +170,7 @@
            // 
            this.lb_lookupTypeName.Appearance.Font = new System.Drawing.Font("Tahoma", 10F);
            this.lb_lookupTypeName.Appearance.Options.UseFont = true;
            this.lb_lookupTypeName.Location = new System.Drawing.Point(414, 23);
            this.lb_lookupTypeName.Location = new System.Drawing.Point(414, 18);
            this.lb_lookupTypeName.Name = "lb_lookupTypeName";
            this.lb_lookupTypeName.Size = new System.Drawing.Size(141, 21);
            this.lb_lookupTypeName.TabIndex = 213;
@@ -178,7 +178,8 @@
            // 
            // txt_lookupTypeName
            // 
            this.txt_lookupTypeName.Location = new System.Drawing.Point(561, 20);
            this.txt_lookupTypeName.Enabled = false;
            this.txt_lookupTypeName.Location = new System.Drawing.Point(561, 15);
            this.txt_lookupTypeName.Name = "txt_lookupTypeName";
            this.txt_lookupTypeName.Properties.Appearance.Font = new System.Drawing.Font("Tahoma", 10F);
            this.txt_lookupTypeName.Properties.Appearance.Options.UseFont = true;
@@ -203,7 +204,7 @@
            // 
            this.lb_lookupTypeCode.Appearance.Font = new System.Drawing.Font("Tahoma", 10F);
            this.lb_lookupTypeCode.Appearance.Options.UseFont = true;
            this.lb_lookupTypeCode.Location = new System.Drawing.Point(26, 23);
            this.lb_lookupTypeCode.Location = new System.Drawing.Point(26, 18);
            this.lb_lookupTypeCode.Name = "lb_lookupTypeCode";
            this.lb_lookupTypeCode.Size = new System.Drawing.Size(141, 21);
            this.lb_lookupTypeCode.TabIndex = 211;
@@ -211,7 +212,8 @@
            // 
            // txt_lookupTypeCode
            // 
            this.txt_lookupTypeCode.Location = new System.Drawing.Point(173, 20);
            this.txt_lookupTypeCode.Enabled = false;
            this.txt_lookupTypeCode.Location = new System.Drawing.Point(173, 15);
            this.txt_lookupTypeCode.Name = "txt_lookupTypeCode";
            this.txt_lookupTypeCode.Properties.Appearance.Font = new System.Drawing.Font("Tahoma", 10F);
            this.txt_lookupTypeCode.Properties.Appearance.Options.UseFont = true;
@@ -326,10 +328,10 @@
            // tabMx
            // 
            this.tabMx.Dock = System.Windows.Forms.DockStyle.Fill;
            this.tabMx.Location = new System.Drawing.Point(0, 89);
            this.tabMx.Location = new System.Drawing.Point(0, 53);
            this.tabMx.Name = "tabMx";
            this.tabMx.SelectedTabPage = this.tabMxPage1;
            this.tabMx.Size = new System.Drawing.Size(1126, 481);
            this.tabMx.Size = new System.Drawing.Size(1126, 517);
            this.tabMx.TabIndex = 2;
            this.tabMx.TabPages.AddRange(new DevExpress.XtraTab.XtraTabPage[] {
            this.tabMxPage1});
@@ -347,7 +349,7 @@
            this.panel1.Font = new System.Drawing.Font("Tahoma", 10F);
            this.panel1.Location = new System.Drawing.Point(0, 0);
            this.panel1.Name = "panel1";
            this.panel1.Size = new System.Drawing.Size(1126, 89);
            this.panel1.Size = new System.Drawing.Size(1126, 53);
            this.panel1.TabIndex = 1;
            // 
            // labelControl11
DevApp/Gs.DevApp/DevFrm/QC/Frm_IQCLookups.resx
@@ -1,135 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
    <!--
      Microsoft ResX Schema
      Version 2.0
      The primary goals of this format is to allow a simple XML format
      that is mostly human readable. The generation and parsing of the
      various data types are done through the TypeConverter classes
      associated with the data types.
      Example:
      ... ado.net/XML headers & schema ...
      <resheader name="resmimetype">text/microsoft-resx</resheader>
      <resheader name="version">2.0</resheader>
      <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
      <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
      <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
      <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
      <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
          <value>[base64 mime encoded serialized .NET Framework object]</value>
      </data>
      <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
          <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
          <comment>This is a comment</comment>
      </data>
      There are any number of "resheader" rows that contain simple
      name/value pairs.
      Each data row contains a name, and value. The row also contains a
      type or mimetype. Type corresponds to a .NET class that support
      text/value conversion through the TypeConverter architecture.
      Classes that don't support this are serialized and stored with the
      mimetype set.
      The mimetype is used for serialized objects, and tells the
      ResXResourceReader how to depersist the object. This is currently not
      extensible. For a given mimetype the value must be set accordingly:
      Note - application/x-microsoft.net.object.binary.base64 is the format
      that the ResXResourceWriter will generate, however the reader can
      read any of the formats listed below.
      mimetype: application/x-microsoft.net.object.binary.base64
      value   : The object must be serialized with
              : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
              : and then encoded with base64 encoding.
      mimetype: application/x-microsoft.net.object.soap.base64
      value   : The object must be serialized with
              : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
              : and then encoded with base64 encoding.
      mimetype: application/x-microsoft.net.object.bytearray.base64
      value   : The object must be serialized into a byte array
              : using a System.ComponentModel.TypeConverter
              : and then encoded with base64 encoding.
      -->
    <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"
                xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root"
                xmlns="">
        <xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
        <xsd:element name="root" msdata:IsDataSet="true">
  <!--
    Microsoft ResX Schema
    Version 2.0
    The primary goals of this format is to allow a simple XML format
    that is mostly human readable. The generation and parsing of the
    various data types are done through the TypeConverter classes
    associated with the data types.
    Example:
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
    There are any number of "resheader" rows that contain simple
    name/value pairs.
    Each data row contains a name, and value. The row also contains a
    type or mimetype. Type corresponds to a .NET class that support
    text/value conversion through the TypeConverter architecture.
    Classes that don't support this are serialized and stored with the
    mimetype set.
    The mimetype is used for serialized objects, and tells the
    ResXResourceReader how to depersist the object. This is currently not
    extensible. For a given mimetype the value must be set accordingly:
    Note - application/x-microsoft.net.object.binary.base64 is the format
    that the ResXResourceWriter will generate, however the reader can
    read any of the formats listed below.
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.
    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
                <xsd:choice maxOccurs="unbounded">
                    <xsd:element name="metadata">
                        <xsd:complexType>
                            <xsd:sequence>
                                <xsd:element name="value" type="xsd:string"
                                             minOccurs="0"/>
                            </xsd:sequence>
                            <xsd:attribute name="name" use="required"
                                           type="xsd:string"/>
                            <xsd:attribute name="type" type="xsd:string"/>
                            <xsd:attribute name="mimetype" type="xsd:string"/>
                            <xsd:attribute ref="xml:space"/>
                        </xsd:complexType>
                    </xsd:element>
                    <xsd:element name="assembly">
                        <xsd:complexType>
                            <xsd:attribute name="alias" type="xsd:string"/>
                            <xsd:attribute name="name" type="xsd:string"/>
                        </xsd:complexType>
                    </xsd:element>
                    <xsd:element name="data">
                        <xsd:complexType>
                            <xsd:sequence>
                                <xsd:element name="value" type="xsd:string"
                                             minOccurs="0" msdata:Ordinal="1"/>
                                <xsd:element name="comment" type="xsd:string"
                                             minOccurs="0" msdata:Ordinal="2"/>
                            </xsd:sequence>
                            <xsd:attribute name="name" type="xsd:string"
                                           use="required" msdata:Ordinal="1"/>
                            <xsd:attribute name="type" type="xsd:string"
                                           msdata:Ordinal="3"/>
                            <xsd:attribute name="mimetype" type="xsd:string"
                                           msdata:Ordinal="4"/>
                            <xsd:attribute ref="xml:space"/>
                        </xsd:complexType>
                    </xsd:element>
                    <xsd:element name="resheader">
                        <xsd:complexType>
                            <xsd:sequence>
                                <xsd:element name="value" type="xsd:string"
                                             minOccurs="0" msdata:Ordinal="1"/>
                            </xsd:sequence>
                            <xsd:attribute name="name" type="xsd:string"
                                           use="required"/>
                        </xsd:complexType>
                    </xsd:element>
                </xsd:choice>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
        </xsd:element>
    </xsd:schema>
    <resheader name="resmimetype">
        <value>text/microsoft-resx</value>
    </resheader>
    <resheader name="version">
        <value>2.0</value>
    </resheader>
    <resheader name="reader">
        <value>System.Resources.ResXResourceReader, System.Windows.Forms,
            Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
        </value>
    </resheader>
    <resheader name="writer">
        <value>System.Resources.ResXResourceWriter, System.Windows.Forms,
            Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
        </value>
    </resheader>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
</root>
DevApp/Gs.DevApp/Gs.DevApp.csproj
@@ -670,6 +670,8 @@
    <None Include="Resources\lookup&amp;reference_16x16.png" />
    <None Include="Resources\task_16x16.png" />
    <None Include="Resources\checkbuttons_16x161.png" />
    <None Include="Resources\boposition2_32x32.png" />
    <None Include="Resources\boposition2_16x161.png" />
    <Content Include="Resources\user_16x16.png" />
  </ItemGroup>
  <ItemGroup />
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -1,9 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     此代码由工具生成。
//     运行时版本:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
//     对此文件的更改可能会导致不正确的行为,并且如果
//     重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
@@ -12,12 +13,12 @@
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    ///   一个强类型的资源类,用于查找本地化的字符串等。
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    // 此类是由 StronglyTypedResourceBuilder
    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
    // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
    // (以 /str 作为命令选项),或重新生成 VS 项目。
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
@@ -32,7 +33,7 @@
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        ///   返回此类使用的缓存的 ResourceManager 实例。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
@@ -46,8 +47,8 @@
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        ///   重写当前线程的 CurrentUICulture 属性,对
        ///   使用此强类型资源类的所有资源查找执行重写。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
@@ -60,7 +61,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dcolumn_16x16 {
            get {
@@ -70,7 +71,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dcolumn_32x32 {
            get {
@@ -80,7 +81,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dcylinder_16x16 {
            get {
@@ -90,7 +91,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dcylinder_32x32 {
            get {
@@ -100,7 +101,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap addcalculatedfield_16x16 {
            get {
@@ -110,7 +111,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap addfooter_32x32 {
            get {
@@ -120,7 +121,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap alignmiddlecenter_32x32 {
            get {
@@ -130,7 +131,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap apply_32x32 {
            get {
@@ -140,7 +141,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap area3d_16x16 {
            get {
@@ -150,7 +151,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap area3d_32x32 {
            get {
@@ -160,7 +161,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodepartment_16x16 {
            get {
@@ -170,7 +171,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodepartment_16x161 {
            get {
@@ -180,7 +181,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodepartment_32x32 {
            get {
@@ -190,7 +191,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_16x16 {
            get {
@@ -200,7 +201,27 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_16x161 {
            get {
                object obj = ResourceManager.GetObject("boposition2_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_32x32 {
            get {
                object obj = ResourceManager.GetObject("boposition2_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x16 {
            get {
@@ -210,7 +231,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x161 {
            get {
@@ -220,7 +241,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap chartsshowlegend_32x32 {
            get {
@@ -230,7 +251,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox_32x32 {
            get {
@@ -240,7 +261,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox2_16x16 {
            get {
@@ -250,7 +271,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox2_32x32 {
            get {
@@ -260,7 +281,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox2_32x321 {
            get {
@@ -270,7 +291,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbuttons_16x16 {
            get {
@@ -280,7 +301,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbuttons_16x161 {
            get {
@@ -290,7 +311,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbuttons_32x32 {
            get {
@@ -300,7 +321,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap cleartablestyle_16x16 {
            get {
@@ -310,7 +331,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap convert_16x16 {
            get {
@@ -320,7 +341,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap convert_32x32 {
            get {
@@ -330,7 +351,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap converttorange_16x16 {
            get {
@@ -340,7 +361,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap converttorange_32x32 {
            get {
@@ -350,7 +371,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap csharp_16x16 {
            get {
@@ -360,7 +381,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap doublenext_16x16 {
            get {
@@ -370,7 +391,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap doubleprev_16x16 {
            get {
@@ -380,7 +401,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap download_32x32 {
            get {
@@ -390,7 +411,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap dropandhighlowlines_16x16 {
            get {
@@ -400,7 +421,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap dropandhighlowlines_32x32 {
            get {
@@ -410,7 +431,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap edit_32x32 {
            get {
@@ -420,7 +441,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap editingfillleft_32x32 {
            get {
@@ -430,7 +451,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap editname_32x32 {
            get {
@@ -440,7 +461,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap editrangepermission_16x16 {
            get {
@@ -450,7 +471,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap editrangepermission_32x32 {
            get {
@@ -460,7 +481,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_32x32 {
            get {
@@ -470,7 +491,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap encryptdocument_32x32 {
            get {
@@ -480,7 +501,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap encryptdocument_32x321 {
            get {
@@ -490,7 +511,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap engineering_16x16 {
            get {
@@ -500,7 +521,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap exportfile_16x16 {
            get {
@@ -510,7 +531,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap exportfile_32x32 {
            get {
@@ -520,7 +541,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap filledradarwithoutmarkers_32x32 {
            get {
@@ -530,7 +551,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap find_16x16 {
            get {
@@ -540,7 +561,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap find_32x32 {
            get {
@@ -550,7 +571,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap first_16x16 {
            get {
@@ -560,7 +581,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap first_32x32 {
            get {
@@ -570,7 +591,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap first_32x321 {
            get {
@@ -580,7 +601,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap forcetesting_16x16 {
            get {
@@ -590,7 +611,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap forcetesting_32x32 {
            get {
@@ -600,7 +621,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap formatnumbergeneral_16x16 {
            get {
@@ -610,7 +631,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap formatnumbertime_16x16 {
            get {
@@ -620,7 +641,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fullstackedcolumn3d_32x32 {
            get {
@@ -630,7 +651,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap group_32x32 {
            get {
@@ -640,7 +661,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap group2_32x32 {
            get {
@@ -650,7 +671,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap groupbyresource_32x32 {
            get {
@@ -660,7 +681,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap knowledgebasearticle_16x16 {
            get {
@@ -670,7 +691,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap last_16x16 {
            get {
@@ -680,7 +701,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap legendnone2_32x32 {
            get {
@@ -690,7 +711,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap linktoprevious_16x16 {
            get {
@@ -700,7 +721,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap listmultilevel_16x16 {
            get {
@@ -710,7 +731,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap login_bg6 {
            get {
@@ -720,7 +741,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap logo_png {
            get {
@@ -730,7 +751,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap logo_png_black {
            get {
@@ -740,7 +761,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap lookup_reference_16x16 {
            get {
@@ -750,7 +771,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap mapit_16x16 {
            get {
@@ -760,7 +781,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap meeting_32x32 {
            get {
@@ -770,7 +791,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap newitem_16x16 {
            get {
@@ -780,7 +801,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap publicfix_32x32 {
            get {
@@ -790,7 +811,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap radiobuttons_16x16 {
            get {
@@ -800,7 +821,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap radiobuttons_32x32 {
            get {
@@ -810,7 +831,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap removegroupfooter_16x16 {
            get {
@@ -820,7 +841,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap removegroupfooter_32x32 {
            get {
@@ -830,7 +851,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap renamedatasource_16x16 {
            get {
@@ -840,7 +861,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap renamedatasource_32x32 {
            get {
@@ -850,7 +871,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap replace_16x16 {
            get {
@@ -860,7 +881,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap reviewingpane_32x32 {
            get {
@@ -870,7 +891,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap salesperiodlifetime_16x16 {
            get {
@@ -880,7 +901,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap salesperiodlifetime_32x32 {
            get {
@@ -890,7 +911,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap saveall_32x32 {
            get {
@@ -900,7 +921,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap serieslines_32x32 {
            get {
@@ -910,7 +931,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap show_16x16 {
            get {
@@ -920,7 +941,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap show_32x32 {
            get {
@@ -930,7 +951,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap sortasc_16x16 {
            get {
@@ -940,7 +961,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap task_16x16 {
            get {
@@ -950,7 +971,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap task_32x32 {
            get {
@@ -960,7 +981,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap time2_16x16 {
            get {
@@ -970,7 +991,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap trackingchanges_allmarkup_16x16 {
            get {
@@ -980,7 +1001,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap trackingchanges_allmarkup_32x32 {
            get {
@@ -990,7 +1011,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap trackingchanges_trackchanges_16x16 {
            get {
@@ -1000,7 +1021,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap trackingchanges_trackchanges_32x32 {
            get {
@@ -1010,7 +1031,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_16x16 {
            get {
@@ -1020,7 +1041,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_16x161 {
            get {
@@ -1030,7 +1051,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap usergroup_32x32 {
            get {
@@ -1040,7 +1061,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap zoom100_16x16 {
            get {
@@ -1050,7 +1071,7 @@
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap zoom100_32x32 {
            get {
DevApp/Gs.DevApp/Properties/Resources.resx
@@ -1,840 +1,625 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
    <!--
      Microsoft ResX Schema
      Version 2.0
      The primary goals of this format is to allow a simple XML format
      that is mostly human readable. The generation and parsing of the
      various data types are done through the TypeConverter classes
      associated with the data types.
      Example:
      ... ado.net/XML headers & schema ...
      <resheader name="resmimetype">text/microsoft-resx</resheader>
      <resheader name="version">2.0</resheader>
      <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
      <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
      <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
      <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
      <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
          <value>[base64 mime encoded serialized .NET Framework object]</value>
      </data>
      <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
          <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
          <comment>This is a comment</comment>
      </data>
      There are any number of "resheader" rows that contain simple
      name/value pairs.
      Each data row contains a name, and value. The row also contains a
      type or mimetype. Type corresponds to a .NET class that support
      text/value conversion through the TypeConverter architecture.
      Classes that don't support this are serialized and stored with the
      mimetype set.
      The mimetype is used for serialized objects, and tells the
      ResXResourceReader how to depersist the object. This is currently not
      extensible. For a given mimetype the value must be set accordingly:
      Note - application/x-microsoft.net.object.binary.base64 is the format
      that the ResXResourceWriter will generate, however the reader can
      read any of the formats listed below.
      mimetype: application/x-microsoft.net.object.binary.base64
      value   : The object must be serialized with
              : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
              : and then encoded with base64 encoding.
      mimetype: application/x-microsoft.net.object.soap.base64
      value   : The object must be serialized with
              : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
              : and then encoded with base64 encoding.
      mimetype: application/x-microsoft.net.object.bytearray.base64
      value   : The object must be serialized into a byte array
              : using a System.ComponentModel.TypeConverter
              : and then encoded with base64 encoding.
      -->
    <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root"
                xmlns="">
        <xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
        <xsd:element name="root" msdata:IsDataSet="true">
  <!--
    Microsoft ResX Schema
    Version 2.0
    The primary goals of this format is to allow a simple XML format
    that is mostly human readable. The generation and parsing of the
    various data types are done through the TypeConverter classes
    associated with the data types.
    Example:
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
    There are any number of "resheader" rows that contain simple
    name/value pairs.
    Each data row contains a name, and value. The row also contains a
    type or mimetype. Type corresponds to a .NET class that support
    text/value conversion through the TypeConverter architecture.
    Classes that don't support this are serialized and stored with the
    mimetype set.
    The mimetype is used for serialized objects, and tells the
    ResXResourceReader how to depersist the object. This is currently not
    extensible. For a given mimetype the value must be set accordingly:
    Note - application/x-microsoft.net.object.binary.base64 is the format
    that the ResXResourceWriter will generate, however the reader can
    read any of the formats listed below.
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.
    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
                <xsd:choice maxOccurs="unbounded">
                    <xsd:element name="metadata">
                        <xsd:complexType>
                            <xsd:sequence>
                                <xsd:element name="value" type="xsd:string"
                                             minOccurs="0"/>
                            </xsd:sequence>
                            <xsd:attribute name="name" use="required"
                                           type="xsd:string"/>
                            <xsd:attribute name="type" type="xsd:string"/>
                            <xsd:attribute name="mimetype" type="xsd:string"/>
                            <xsd:attribute ref="xml:space"/>
                        </xsd:complexType>
                    </xsd:element>
                    <xsd:element name="assembly">
                        <xsd:complexType>
                            <xsd:attribute name="alias" type="xsd:string"/>
                            <xsd:attribute name="name" type="xsd:string"/>
                        </xsd:complexType>
                    </xsd:element>
                    <xsd:element name="data">
                        <xsd:complexType>
                            <xsd:sequence>
                                <xsd:element name="value" type="xsd:string"
                                             minOccurs="0" msdata:Ordinal="1"/>
                                <xsd:element name="comment" type="xsd:string"
                                             minOccurs="0" msdata:Ordinal="2"/>
                            </xsd:sequence>
                            <xsd:attribute name="name" type="xsd:string"
                                           use="required" msdata:Ordinal="1"/>
                            <xsd:attribute name="type" type="xsd:string"
                                           msdata:Ordinal="3"/>
                            <xsd:attribute name="mimetype" type="xsd:string"
                                           msdata:Ordinal="4"/>
                            <xsd:attribute ref="xml:space"/>
                        </xsd:complexType>
                    </xsd:element>
                    <xsd:element name="resheader">
                        <xsd:complexType>
                            <xsd:sequence>
                                <xsd:element name="value" type="xsd:string"
                                             minOccurs="0" msdata:Ordinal="1"/>
                            </xsd:sequence>
                            <xsd:attribute name="name" type="xsd:string"
                                           use="required"/>
                        </xsd:complexType>
                    </xsd:element>
                </xsd:choice>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
        </xsd:element>
    </xsd:schema>
    <resheader name="resmimetype">
        <value>text/microsoft-resx</value>
    </resheader>
    <resheader name="version">
        <value>2.0</value>
    </resheader>
    <resheader name="reader">
        <value>System.Resources.ResXResourceReader, System.Windows.Forms,
            Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
        </value>
    </resheader>
    <resheader name="writer">
        <value>System.Resources.ResXResourceWriter, System.Windows.Forms,
            Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
        </value>
    </resheader>
    <assembly alias="System.Windows.Forms"
              name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
    <data name="exportfile_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\exportfile_32x32.png;System.Drawing.Bitmap,
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
  <data name="exportfile_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\exportfile_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="forcetesting_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\forcetesting_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="forcetesting_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\forcetesting_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="first_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\first_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="first_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\first_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="trackingchanges_allmarkup_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>
            ..\Resources\trackingchanges_allmarkup_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="trackingchanges_allmarkup_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\trackingchanges_allmarkup_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="group_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\group_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="linktoprevious_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\linktoprevious_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="checkbox2_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\checkbox2_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="checkbox2_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\checkbox2_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="checkbuttons_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\checkbuttons_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="checkbuttons_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\checkbuttons_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="boposition2_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\boposition2_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="boposition2_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\boposition2_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="salesperiodlifetime_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\salesperiodlifetime_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="salesperiodlifetime_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\salesperiodlifetime_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="removegroupfooter_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\removegroupfooter_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="removegroupfooter_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\removegroupfooter_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="show_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\show_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="show_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\show_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="groupbyresource_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\groupbyresource_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="groupbyresource_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\groupbyresource_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="last_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\last_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="first_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\first_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="forcetesting_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\forcetesting_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="last_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\last_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="area3d_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\area3d_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="forcetesting_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\forcetesting_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="user_16x161"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\user_16x161.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="area3d_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\area3d_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="convert_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\convert_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="user_16x161" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\user_16x161.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="reviewingpane_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\reviewingpane_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="convert_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\convert_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="zoom100_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\zoom100_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="reviewingpane_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\reviewingpane_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="knowledgebasearticle_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>
            ..\Resources\knowledgebasearticle_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="zoom100_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\zoom100_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="bodepartment_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\bodepartment_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="knowledgebasearticle_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\knowledgebasearticle_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="sortasc_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\sortasc_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="bodepartment_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\bodepartment_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="salesperiodlifetime_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\salesperiodlifetime_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="sortasc_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\sortasc_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="addfooter_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\addfooter_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="salesperiodlifetime_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\salesperiodlifetime_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="time2_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\time2_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="time2_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\time2_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="3dcolumn_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\3dcolumn_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="3dcolumn_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\3dcolumn_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="encryptdocument_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\encryptdocument_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="encryptdocument_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\encryptdocument_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="fullstackedcolumn3d_32x32"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\fullstackedcolumn3d_32x32.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="fullstackedcolumn3d_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\fullstackedcolumn3d_32x32.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
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    </data>
    <data name="radiobuttons_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\radiobuttons_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="radiobuttons_16x16" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\radiobuttons_16x16.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="converttorange_16x16"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\converttorange_16x16.png;System.Drawing.Bitmap,
            PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="boposition2_32x32" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\boposition2_32x32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
  </data>
  <data name="checkbox2_32x321" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\checkbox2_32x321.png;System.Drawing.Bitmap,
            System.Drawing, Version=4.0.0.0, Culture=neutral,
            PublicKeyToken=b03f5f7f11d50a3a
        </value>
    </data>
    <data name="checkbox2_32x321"
          type="System.Resources.ResXFileRef, System.Windows.Forms">
        <value>..\Resources\checkbox2_32x321.png;System.Drawing.Bitmap,
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</root>
DevApp/Gs.DevApp/Resources/boposition2_16x161.png
DevApp/Gs.DevApp/Resources/boposition2_32x32.png