bug
lu
2 天以前 5c26ea4c8c813ea85acf68fa07e180a12c748f33
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -133,6 +133,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap addfile_32x32 {
            get {
                object obj = ResourceManager.GetObject("addfile_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap addfooter_32x32 {
            get {
                object obj = ResourceManager.GetObject("addfooter_32x32", resourceCulture);
@@ -186,6 +196,16 @@
        internal static System.Drawing.Bitmap announcement_32x32 {
            get {
                object obj = ResourceManager.GetObject("announcement_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap apply_16x16 {
            get {
                object obj = ResourceManager.GetObject("apply_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -333,6 +353,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bofolder_16x16 {
            get {
                object obj = ResourceManager.GetObject("bofolder_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boperson_16x16 {
            get {
                object obj = ResourceManager.GetObject("boperson_16x16", resourceCulture);
@@ -366,6 +396,16 @@
        internal static System.Drawing.Bitmap boposition2_16x161 {
            get {
                object obj = ResourceManager.GetObject("boposition2_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_16x162 {
            get {
                object obj = ResourceManager.GetObject("boposition2_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -886,6 +926,26 @@
        internal static System.Drawing.Bitmap dafualtfax_32x32 {
            get {
                object obj = ResourceManager.GetObject("dafualtfax_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap dayview_16x16 {
            get {
                object obj = ResourceManager.GetObject("dayview_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap dayview_32x32 {
            get {
                object obj = ResourceManager.GetObject("dayview_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1433,6 +1493,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fullstackedbar3d_16x16 {
            get {
                object obj = ResourceManager.GetObject("fullstackedbar3d_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fullstackedcolumn3d_32x32 {
            get {
                object obj = ResourceManager.GetObject("fullstackedcolumn3d_32x32", resourceCulture);
@@ -1556,6 +1626,16 @@
        internal static System.Drawing.Bitmap inlinesizelegend_32x32 {
            get {
                object obj = ResourceManager.GetObject("inlinesizelegend_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap insert_16x16 {
            get {
                object obj = ResourceManager.GetObject("insert_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1837,6 +1917,16 @@
            get {
                object obj = ResourceManager.GetObject("pencolor_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage pie {
            get {
                object obj = ResourceManager.GetObject("pie", resourceCulture);
                return ((DevExpress.Utils.Svg.SvgImage)(obj));
            }
        }
        
@@ -2723,6 +2813,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap useinformula_16x16 {
            get {
                object obj = ResourceManager.GetObject("useinformula_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_16x16 {
            get {
                object obj = ResourceManager.GetObject("user_16x16", resourceCulture);