lu
6 天以前 f5570a2f60dc9b9c201dcc8b227510a89bf69042
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -133,6 +133,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap addfile_32x32 {
            get {
                object obj = ResourceManager.GetObject("addfile_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap addfooter_32x32 {
            get {
                object obj = ResourceManager.GetObject("addfooter_32x32", resourceCulture);
@@ -303,9 +313,39 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_16x163 {
            get {
                object obj = ResourceManager.GetObject("bodetails_16x163", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_32x32 {
            get {
                object obj = ResourceManager.GetObject("bodetails_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_32x321 {
            get {
                object obj = ResourceManager.GetObject("bodetails_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bofolder_16x16 {
            get {
                object obj = ResourceManager.GetObject("bofolder_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -871,6 +911,26 @@
        }
        
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap dayview_16x16 {
            get {
                object obj = ResourceManager.GetObject("dayview_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap dayview_32x32 {
            get {
                object obj = ResourceManager.GetObject("dayview_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage defaultprinter {
@@ -1413,6 +1473,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fullstackedbar3d_16x16 {
            get {
                object obj = ResourceManager.GetObject("fullstackedbar3d_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fullstackedcolumn3d_32x32 {
            get {
                object obj = ResourceManager.GetObject("fullstackedcolumn3d_32x32", resourceCulture);
@@ -1536,6 +1606,16 @@
        internal static System.Drawing.Bitmap inlinesizelegend_32x32 {
            get {
                object obj = ResourceManager.GetObject("inlinesizelegend_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap insert_16x16 {
            get {
                object obj = ResourceManager.GetObject("insert_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1821,6 +1901,16 @@
        }
        
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage pie {
            get {
                object obj = ResourceManager.GetObject("pie", resourceCulture);
                return ((DevExpress.Utils.Svg.SvgImage)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap pie3_32x32 {
@@ -1833,9 +1923,89 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap print_16x16 {
            get {
                object obj = ResourceManager.GetObject("print_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap print_16x161 {
            get {
                object obj = ResourceManager.GetObject("print_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap print_16x162 {
            get {
                object obj = ResourceManager.GetObject("print_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap print_32x32 {
            get {
                object obj = ResourceManager.GetObject("print_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap print_32x321 {
            get {
                object obj = ResourceManager.GetObject("print_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap print_32x322 {
            get {
                object obj = ResourceManager.GetObject("print_32x322", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap printarea_32x32 {
            get {
                object obj = ResourceManager.GetObject("printarea_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap printer_16x16 {
            get {
                object obj = ResourceManager.GetObject("printer_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap printer_32x32 {
            get {
                object obj = ResourceManager.GetObject("printer_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -2003,6 +2173,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap refreshpivottable_16x16 {
            get {
                object obj = ResourceManager.GetObject("refreshpivottable_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap removegroupfooter_16x16 {
            get {
                object obj = ResourceManager.GetObject("removegroupfooter_16x16", resourceCulture);