| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap chartswitchrowcolumn_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("chartswitchrowcolumn_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox_32x32", resourceCulture); |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap employee_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("employee_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap employee_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("employee_32x32", resourceCulture); |
| | |
| | | internal static System.Drawing.Bitmap employee_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("employee_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap employee_32x322 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("employee_32x322", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | internal static System.Drawing.Bitmap exportfile_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("exportfile_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap exporttopdf_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("exporttopdf_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | internal static System.Drawing.Bitmap ide_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("ide_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap inlinesizelegend_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("inlinesizelegend_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap inlinesizelegend_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("inlinesizelegend_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sendpdf_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sendpdf_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sendxls_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sendxls_16x16", resourceCulture); |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap user_16x163 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("user_16x163", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap user_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("user_32x32", resourceCulture); |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap user_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("user_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap usergroup_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("usergroup_32x32", resourceCulture); |