| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_32x323 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox2_32x323", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbuttons_16x16", resourceCulture); |
| | |
| | | internal static System.Drawing.Bitmap checkbuttons_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbuttons_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_32x322 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbuttons_32x322", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap copymodeldifferences_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("copymodeldifferences_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap csharp_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("csharp_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap customizegrid_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("customizegrid_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | internal static System.Drawing.Bitmap fill_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("fill_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap fill_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("fill_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | internal static System.Drawing.Bitmap listmultilevel_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("listmultilevel_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap loadfrom_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("loadfrom_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_accept_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_accept_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_allmarkup_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_allmarkup_16x16", resourceCulture); |