| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap calculatenow_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("calculatenow_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap changedatasourcepivottable_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("changedatasourcepivottable_32x32", resourceCulture); |
| | |
| | | internal static System.Drawing.Bitmap checkbox2_32x323 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox2_32x323", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_32x324 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox2_32x324", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap error123 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("error123", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap exportfile_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("exportfile_16x16", resourceCulture); |
| | |
| | | internal static System.Drawing.Bitmap exportfile_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("exportfile_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap exporttopdf_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("exporttopdf_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap login_bg6 { |
| | | internal static System.Drawing.Bitmap login_bgOk { |
| | | get { |
| | | object obj = ResourceManager.GetObject("login_bg6", resourceCulture); |
| | | object obj = ResourceManager.GetObject("login_bgOk", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap ok123 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("ok123", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage open2 { |
| | |
| | | internal static System.Drawing.Bitmap operatingsystem_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("operatingsystem_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap pencolor_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("pencolor_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sendpdf_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sendpdf_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sendxls_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sendxls_16x16", resourceCulture); |
| | |
| | | internal static System.Drawing.Bitmap showworktimeonly_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("showworktimeonly_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap snapmodifytablecellstyle_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("snapmodifytablecellstyle_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | internal static System.Drawing.Bitmap stackedsplinearea_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("stackedsplinearea_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap statistical_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("statistical_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap zoom100_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("zoom100_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap zoom100_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("zoom100_32x32", resourceCulture); |