lu
2025-03-07 97c16ca7943f36d1631a843df27628d5eada9eb2
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -343,6 +343,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox2_16x162 {
            get {
                object obj = ResourceManager.GetObject("checkbox2_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox2_32x32 {
            get {
                object obj = ResourceManager.GetObject("checkbox2_32x32", resourceCulture);
@@ -1243,6 +1253,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap lookup_reference_16x162 {
            get {
                object obj = ResourceManager.GetObject("lookup&reference_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap lookup_reference_32x32 {
            get {
                object obj = ResourceManager.GetObject("lookup&reference_32x32", resourceCulture);
@@ -1333,6 +1353,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap properties_16x16 {
            get {
                object obj = ResourceManager.GetObject("properties_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap publicfix_16x16 {
            get {
                object obj = ResourceManager.GetObject("publicfix_16x16", resourceCulture);