lu
2025-05-10 7dd1bef6eb9f5f3b3d50599415fb42c2a5fa1c6e
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -221,6 +221,16 @@
        }
        
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap article_16x16 {
            get {
                object obj = ResourceManager.GetObject("article_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage bo_dashboard {
@@ -283,6 +293,46 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_16x162 {
            get {
                object obj = ResourceManager.GetObject("bodetails_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_32x32 {
            get {
                object obj = ResourceManager.GetObject("bodetails_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boperson_16x16 {
            get {
                object obj = ResourceManager.GetObject("boperson_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boperson_32x32 {
            get {
                object obj = ResourceManager.GetObject("boperson_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_16x16 {
            get {
                object obj = ResourceManager.GetObject("boposition2_16x16", resourceCulture);
@@ -323,6 +373,66 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boreport2_16x161 {
            get {
                object obj = ResourceManager.GetObject("boreport2_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boreport2_32x32 {
            get {
                object obj = ResourceManager.GetObject("boreport2_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boresume_16x16 {
            get {
                object obj = ResourceManager.GetObject("boresume_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boresume_32x32 {
            get {
                object obj = ResourceManager.GetObject("boresume_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap botask_16x16 {
            get {
                object obj = ResourceManager.GetObject("botask_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap botask_32x32 {
            get {
                object obj = ResourceManager.GetObject("botask_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x16 {
            get {
                object obj = ResourceManager.GetObject("bouser_16x16", resourceCulture);
@@ -346,6 +456,26 @@
        internal static System.Drawing.Bitmap bouser_16x162 {
            get {
                object obj = ResourceManager.GetObject("bouser_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x163 {
            get {
                object obj = ResourceManager.GetObject("bouser_16x163", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_32x32 {
            get {
                object obj = ResourceManager.GetObject("bouser_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -943,6 +1073,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_16x161 {
            get {
                object obj = ResourceManager.GetObject("employee_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_32x32 {
            get {
                object obj = ResourceManager.GetObject("employee_32x32", resourceCulture);
@@ -956,6 +1096,16 @@
        internal static System.Drawing.Bitmap employee_32x321 {
            get {
                object obj = ResourceManager.GetObject("employee_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_32x322 {
            get {
                object obj = ResourceManager.GetObject("employee_32x322", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1326,6 +1476,26 @@
        internal static System.Drawing.Bitmap ide_16x16 {
            get {
                object obj = ResourceManager.GetObject("ide_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap inlinesizelegend_16x16 {
            get {
                object obj = ResourceManager.GetObject("inlinesizelegend_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap inlinesizelegend_32x32 {
            get {
                object obj = ResourceManager.GetObject("inlinesizelegend_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -2283,9 +2453,29 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap trackingchanges_previous_16x161 {
            get {
                object obj = ResourceManager.GetObject("trackingchanges_previous_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap trackingchanges_previous_32x32 {
            get {
                object obj = ResourceManager.GetObject("trackingchanges_previous_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap trackingchanges_previous_32x321 {
            get {
                object obj = ResourceManager.GetObject("trackingchanges_previous_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -2403,6 +2593,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_16x163 {
            get {
                object obj = ResourceManager.GetObject("user_16x163", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_32x32 {
            get {
                object obj = ResourceManager.GetObject("user_32x32", resourceCulture);
@@ -2413,6 +2613,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_32x321 {
            get {
                object obj = ResourceManager.GetObject("user_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap usergroup_32x32 {
            get {
                object obj = ResourceManager.GetObject("usergroup_32x32", resourceCulture);