| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap article_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("article_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage bo_dashboard { |
| | |
| | | internal static System.Drawing.Bitmap bouser_16x162 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("bouser_16x162", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bouser_16x163 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("bouser_16x163", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bouser_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("bouser_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_previous_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_previous_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_previous_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_previous_32x32", resourceCulture); |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_previous_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_previous_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_showmarkup_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_showmarkup_16x16", resourceCulture); |