| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap add_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("add_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap addcalculatedfield_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("addcalculatedfield_16x16", resourceCulture); |
| | |
| | | internal static System.Drawing.Bitmap converttorange_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("converttorange_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap copymodeldifferences_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("copymodeldifferences_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | internal static System.Drawing.Bitmap groupbyresource_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("groupbyresource_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap ico_check { |
| | | get { |
| | | object obj = ResourceManager.GetObject("ico_check", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap ico_noCheck { |
| | | get { |
| | | object obj = ResourceManager.GetObject("ico_noCheck", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap wordwrap_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("wordwrap_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap wraptext2_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("wraptext2_16x16", resourceCulture); |