lu
2025-03-24 7136af81cbb280d56a09c673a2bed49a557a4e0d
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -63,6 +63,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dclusteredcolumn_32x32 {
            get {
                object obj = ResourceManager.GetObject("3dclusteredcolumn_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dcolumn_16x16 {
            get {
                object obj = ResourceManager.GetObject("3dcolumn_16x16", resourceCulture);
@@ -201,6 +211,16 @@
        }
        
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage bo_dashboard {
            get {
                object obj = ResourceManager.GetObject("bo_dashboard", resourceCulture);
                return ((DevExpress.Utils.Svg.SvgImage)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodepartment_16x16 {
@@ -233,6 +253,26 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_16x16 {
            get {
                object obj = ResourceManager.GetObject("bodetails_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_16x161 {
            get {
                object obj = ResourceManager.GetObject("bodetails_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_16x16 {
            get {
                object obj = ResourceManager.GetObject("boposition2_16x16", resourceCulture);
@@ -256,6 +296,16 @@
        internal static System.Drawing.Bitmap boposition2_32x32 {
            get {
                object obj = ResourceManager.GetObject("boposition2_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boreport2_16x16 {
            get {
                object obj = ResourceManager.GetObject("boreport2_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -493,6 +543,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap column2_32x32 {
            get {
                object obj = ResourceManager.GetObject("column2_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap convert_16x16 {
            get {
                object obj = ResourceManager.GetObject("convert_16x16", resourceCulture);
@@ -596,6 +656,36 @@
        internal static System.Drawing.Bitmap customizegrid_32x32 {
            get {
                object obj = ResourceManager.GetObject("customizegrid_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap dafualtfax_32x32 {
            get {
                object obj = ResourceManager.GetObject("dafualtfax_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage defaultprinter {
            get {
                object obj = ResourceManager.GetObject("defaultprinter", resourceCulture);
                return ((DevExpress.Utils.Svg.SvgImage)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap defaultprinter_32x32 {
            get {
                object obj = ResourceManager.GetObject("defaultprinter_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -756,6 +846,16 @@
        internal static System.Drawing.Bitmap editname_32x32 {
            get {
                object obj = ResourceManager.GetObject("editname_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap editname_32x321 {
            get {
                object obj = ResourceManager.GetObject("editname_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1273,6 +1373,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap lookup_reference_16x163 {
            get {
                object obj = ResourceManager.GetObject("lookup&reference_16x163", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap lookup_reference_32x32 {
            get {
                object obj = ResourceManager.GetObject("lookup&reference_32x32", resourceCulture);
@@ -1343,6 +1453,26 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap pie3_32x32 {
            get {
                object obj = ResourceManager.GetObject("pie3_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap printarea_32x32 {
            get {
                object obj = ResourceManager.GetObject("printarea_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap printernetwork_16x16 {
            get {
                object obj = ResourceManager.GetObject("printernetwork_16x16", resourceCulture);
@@ -1376,6 +1506,16 @@
        internal static System.Drawing.Bitmap printlayoutview_32x32 {
            get {
                object obj = ResourceManager.GetObject("printlayoutview_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap projectfile_16x16 {
            get {
                object obj = ResourceManager.GetObject("projectfile_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1463,6 +1603,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap refresh_16x16 {
            get {
                object obj = ResourceManager.GetObject("refresh_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap refresh_32x32 {
            get {
                object obj = ResourceManager.GetObject("refresh_32x32", resourceCulture);
@@ -1543,6 +1693,26 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap replace_16x161 {
            get {
                object obj = ResourceManager.GetObject("replace_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap replace_32x32 {
            get {
                object obj = ResourceManager.GetObject("replace_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap reset_16x16 {
            get {
                object obj = ResourceManager.GetObject("reset_16x16", resourceCulture);
@@ -1603,6 +1773,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap selectvaluespivottable_16x16 {
            get {
                object obj = ResourceManager.GetObject("selectvaluespivottable_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap sendxls_16x16 {
            get {
                object obj = ResourceManager.GetObject("sendxls_16x16", resourceCulture);
@@ -1646,6 +1826,16 @@
        internal static System.Drawing.Bitmap show_16x161 {
            get {
                object obj = ResourceManager.GetObject("show_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap show_16x162 {
            get {
                object obj = ResourceManager.GetObject("show_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1766,6 +1956,26 @@
        internal static System.Drawing.Bitmap spellcheck_16x16 {
            get {
                object obj = ResourceManager.GetObject("spellcheck_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap splinearea_32x32 {
            get {
                object obj = ResourceManager.GetObject("splinearea_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap stackedsplinearea_32x32 {
            get {
                object obj = ResourceManager.GetObject("stackedsplinearea_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1953,6 +2163,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap upload_16x16 {
            get {
                object obj = ResourceManager.GetObject("upload_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_16x16 {
            get {
                object obj = ResourceManager.GetObject("user_16x16", resourceCulture);