lu
2025-04-26 3d01064f3ba6352d054b356669d023eb6cc7e52e
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -283,6 +283,46 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_16x162 {
            get {
                object obj = ResourceManager.GetObject("bodetails_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodetails_32x32 {
            get {
                object obj = ResourceManager.GetObject("bodetails_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boperson_16x16 {
            get {
                object obj = ResourceManager.GetObject("boperson_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boperson_32x32 {
            get {
                object obj = ResourceManager.GetObject("boperson_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_16x16 {
            get {
                object obj = ResourceManager.GetObject("boposition2_16x16", resourceCulture);
@@ -323,6 +363,66 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boreport2_16x161 {
            get {
                object obj = ResourceManager.GetObject("boreport2_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boreport2_32x32 {
            get {
                object obj = ResourceManager.GetObject("boreport2_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boresume_16x16 {
            get {
                object obj = ResourceManager.GetObject("boresume_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boresume_32x32 {
            get {
                object obj = ResourceManager.GetObject("boresume_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap botask_16x16 {
            get {
                object obj = ResourceManager.GetObject("botask_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap botask_32x32 {
            get {
                object obj = ResourceManager.GetObject("botask_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x16 {
            get {
                object obj = ResourceManager.GetObject("bouser_16x16", resourceCulture);