lu
2025-04-26 2b1c73c9f79ff6118324581e9ab6138e944d0bfe
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -393,6 +393,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap chartswitchrowcolumn_16x16 {
            get {
                object obj = ResourceManager.GetObject("chartswitchrowcolumn_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox_32x32 {
            get {
                object obj = ResourceManager.GetObject("checkbox_32x32", resourceCulture);
@@ -933,6 +943,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_16x161 {
            get {
                object obj = ResourceManager.GetObject("employee_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_32x32 {
            get {
                object obj = ResourceManager.GetObject("employee_32x32", resourceCulture);
@@ -946,6 +966,16 @@
        internal static System.Drawing.Bitmap employee_32x321 {
            get {
                object obj = ResourceManager.GetObject("employee_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_32x322 {
            get {
                object obj = ResourceManager.GetObject("employee_32x322", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1316,6 +1346,26 @@
        internal static System.Drawing.Bitmap ide_16x16 {
            get {
                object obj = ResourceManager.GetObject("ide_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap inlinesizelegend_16x16 {
            get {
                object obj = ResourceManager.GetObject("inlinesizelegend_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap inlinesizelegend_32x32 {
            get {
                object obj = ResourceManager.GetObject("inlinesizelegend_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -2393,6 +2443,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_16x163 {
            get {
                object obj = ResourceManager.GetObject("user_16x163", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_32x32 {
            get {
                object obj = ResourceManager.GetObject("user_32x32", resourceCulture);
@@ -2403,6 +2463,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_32x321 {
            get {
                object obj = ResourceManager.GetObject("user_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap usergroup_32x32 {
            get {
                object obj = ResourceManager.GetObject("usergroup_32x32", resourceCulture);