| | |
| | | //------------------------------------------------------------------------------ |
| | | // <auto-generated> |
| | | // This code was generated by a tool. |
| | | // 此代码由工具生成。 |
| | | // 运行时版本:4.0.30319.42000 |
| | | // |
| | | // Changes to this file may cause incorrect behavior and will be lost if |
| | | // the code is regenerated. |
| | | // 对此文件的更改可能会导致不正确的行为,并且如果 |
| | | // 重新生成代码,这些更改将会丢失。 |
| | | // </auto-generated> |
| | | //------------------------------------------------------------------------------ |
| | | |
| | |
| | | |
| | | |
| | | /// <summary> |
| | | /// A strongly-typed resource class, for looking up localized strings, etc. |
| | | /// 一个强类型的资源类,用于查找本地化的字符串等。 |
| | | /// </summary> |
| | | // This class was auto-generated by the StronglyTypedResourceBuilder |
| | | // class via a tool like ResGen or Visual Studio. |
| | | // To add or remove a member, edit your .ResX file then rerun ResGen |
| | | // with the /str option, or rebuild your VS project. |
| | | // 此类是由 StronglyTypedResourceBuilder |
| | | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 |
| | | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen |
| | | // (以 /str 作为命令选项),或重新生成 VS 项目。 |
| | | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] |
| | | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
| | | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Returns the cached ResourceManager instance used by this class. |
| | | /// 返回此类使用的缓存的 ResourceManager 实例。 |
| | | /// </summary> |
| | | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
| | | internal static global::System.Resources.ResourceManager ResourceManager { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Overrides the current thread's CurrentUICulture property for all |
| | | /// resource lookups using this strongly typed resource class. |
| | | /// 重写当前线程的 CurrentUICulture 属性,对 |
| | | /// 使用此强类型资源类的所有资源查找执行重写。 |
| | | /// </summary> |
| | | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
| | | internal static global::System.Globalization.CultureInfo Culture { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap _3dcolumn_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap _3dcolumn_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap _3dcylinder_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap _3dcylinder_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap add_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("add_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap addcalculatedfield_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap addfooter_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap alignmiddlecenter_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap apply_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap area3d_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap area3d_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bodepartment_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bodepartment_16x161 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bodepartment_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap boposition2_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap boposition2_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("boposition2_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap boposition2_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("boposition2_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bouser_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bouser_16x161 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap bouser_16x162 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("bouser_16x162", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap changedatasourcepivottable_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("changedatasourcepivottable_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap chartsshowlegend_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox2_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_32x321 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_32x322 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox2_32x322", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox2_32x323 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox2_32x323", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_16x161 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_16x162 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbuttons_16x162", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbuttons_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbuttons_32x322 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbuttons_32x322", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap clearformatting_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("clearformatting_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap cleartablestyle_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap cleartablestyle_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("cleartablestyle_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap close_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("close_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap convert_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap convert_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("convert_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap convert_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap converttorange_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap converttorange_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("converttorange_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap converttorange_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap converttorange_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("converttorange_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap copymodeldifferences_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("copymodeldifferences_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap copymodeldifferences_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("copymodeldifferences_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap csharp_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap customizegrid_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("customizegrid_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap deletelist2_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("deletelist2_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap deletetablecells_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("deletetablecells_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap deletetablecells_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("deletetablecells_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap doublenext_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap doubleprev_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap down_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("down_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap download_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("download_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap download_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("download_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap download_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap drilldownonarguments_chart_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("drilldownonarguments_chart_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap dropandhighlowlines_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap dropandhighlowlines_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap edit_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap editingfillleft_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap editname_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap editrangepermission_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap editrangepermission_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap employee_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("employee_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap employee_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap employee_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("employee_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap encryptdocument_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap encryptdocument_32x321 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap engineering_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap exportfile_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap exportfile_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("exportfile_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap exportfile_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap fill_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("fill_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap fill_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("fill_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap fill_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("fill_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap filledradarwithoutmarkers_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap find_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap find_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap first_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap first_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap first_32x321 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap forcetesting_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap forcetesting_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("forcetesting_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap forcetesting_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap forcetesting_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("forcetesting_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap formatnumbergeneral_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap formatnumbertime_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap fullstackedcolumn3d_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap globalcolorscheme_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("globalcolorscheme_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap globalcolorscheme_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("globalcolorscheme_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap group_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap group2_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap groupbyresource_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap ico_check { |
| | | get { |
| | | object obj = ResourceManager.GetObject("ico_check", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap ico_noCheck { |
| | | get { |
| | | object obj = ResourceManager.GetObject("ico_noCheck", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap iconsetarrows3_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("iconsetarrows3_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap ide_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("ide_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap insertdatafield_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("insertdatafield_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap insertdatafield_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("insertdatafield_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap knowledgebasearticle_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap knowledgebasearticle_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("knowledgebasearticle_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap last_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap legendnone2_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap linktoprevious_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap listmultilevel_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap loadfrom_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("loadfrom_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap login_bg6 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap logo_png { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap logo_png_black { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap lookup_reference_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap lookup_reference_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("lookup&reference_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap lookup_reference_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("lookup&reference_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap mapit_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap meeting_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap newitem_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage open2 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("open2", resourceCulture); |
| | | return ((DevExpress.Utils.Svg.SvgImage)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap printernetwork_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("printernetwork_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap printlayoutview_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("printlayoutview_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap printlayoutview_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("printlayoutview_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap printlayoutview_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("printlayoutview_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap publicfix_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("publicfix_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap publicfix_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap publicfix_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("publicfix_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap radiobuttons_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap radiobuttons_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap refresh_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("refresh_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap refresh_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("refresh_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap removegroupfooter_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap removegroupfooter_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap renamedatasource_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap renamedatasource_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("renamedatasource_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap renamedatasource_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap replace_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap reset_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("reset_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap reviewingpane_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap richeditcleartablestyle_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("richeditcleartablestyle_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap salesperiodlifetime_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap salesperiodlifetime_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap saveall_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sendxls_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sendxls_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sendxls_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sendxls_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap serieslines_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap show_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap show_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("show_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap show_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap showworktimeonly_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("showworktimeonly_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortandfilter_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortandfilter_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortasc_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortasc_16x161 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortasc_16x161", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortasc_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortasc_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortasc_32x321 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortasc_32x321", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortbyinvoice_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortbyinvoice_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortbyinvoice_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortbyinvoice_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortbyorderdate_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortbyorderdate_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap sortbyorderdate_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("sortbyorderdate_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap spellcheck_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("spellcheck_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap task_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap task_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap time2_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_accept_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_accept_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_allmarkup_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_allmarkup_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_next_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_next_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_next_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_next_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_previous_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_previous_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_previous_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_previous_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_showmarkup_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_showmarkup_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_showmarkup_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_showmarkup_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_trackchanges_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_trackchanges_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap up2_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("up2_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap updatetableofcontents_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("updatetableofcontents_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap updatetableofcontents_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("updatetableofcontents_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap user_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap user_16x161 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap usergroup_32x32 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap viewmergeddata_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("viewmergeddata_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap viewmergeddata_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("viewmergeddata_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap wordwrap_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("wordwrap_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap wraptext2_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("wraptext2_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap wraptext2_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("wraptext2_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap zoom100_16x16 { |
| | | get { |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Looks up a localized resource of type System.Drawing.Bitmap. |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap zoom100_32x32 { |
| | | get { |