lu
2025-02-18 1858c852150eedebdb4d03e187834577cc7bfb3b
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -463,6 +463,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap convert_16x161 {
            get {
                object obj = ResourceManager.GetObject("convert_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap convert_32x32 {
            get {
                object obj = ResourceManager.GetObject("convert_32x32", resourceCulture);
@@ -973,6 +983,26 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap globalcolorscheme_16x16 {
            get {
                object obj = ResourceManager.GetObject("globalcolorscheme_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap globalcolorscheme_32x32 {
            get {
                object obj = ResourceManager.GetObject("globalcolorscheme_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap group_32x32 {
            get {
                object obj = ResourceManager.GetObject("group_32x32", resourceCulture);