lu
2025-04-02 0ef6a1f40d206bafb20e7f9b05fd072580102541
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -63,6 +63,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dclusteredcolumn_32x32 {
            get {
                object obj = ResourceManager.GetObject("3dclusteredcolumn_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap _3dcolumn_16x16 {
            get {
                object obj = ResourceManager.GetObject("3dcolumn_16x16", resourceCulture);
@@ -173,6 +183,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap announcement_32x32 {
            get {
                object obj = ResourceManager.GetObject("announcement_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap apply_32x32 {
            get {
                object obj = ResourceManager.GetObject("apply_32x32", resourceCulture);
@@ -197,6 +217,16 @@
            get {
                object obj = ResourceManager.GetObject("area3d_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage bo_dashboard {
            get {
                object obj = ResourceManager.GetObject("bo_dashboard", resourceCulture);
                return ((DevExpress.Utils.Svg.SvgImage)(obj));
            }
        }
        
@@ -283,6 +313,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boreport2_16x16 {
            get {
                object obj = ResourceManager.GetObject("boreport2_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x16 {
            get {
                object obj = ResourceManager.GetObject("bouser_16x16", resourceCulture);
@@ -307,6 +347,16 @@
            get {
                object obj = ResourceManager.GetObject("bouser_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage calculatenow {
            get {
                object obj = ResourceManager.GetObject("calculatenow", resourceCulture);
                return ((DevExpress.Utils.Svg.SvgImage)(obj));
            }
        }
        
@@ -413,6 +463,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbox2_32x324 {
            get {
                object obj = ResourceManager.GetObject("checkbox2_32x324", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap checkbuttons_16x16 {
            get {
                object obj = ResourceManager.GetObject("checkbuttons_16x16", resourceCulture);
@@ -506,6 +566,16 @@
        internal static System.Drawing.Bitmap close_16x16 {
            get {
                object obj = ResourceManager.GetObject("close_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap column2_32x32 {
            get {
                object obj = ResourceManager.GetObject("column2_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1023,6 +1093,46 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fontsizeincrease_16x16 {
            get {
                object obj = ResourceManager.GetObject("fontsizeincrease_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fontsizeincrease_16x161 {
            get {
                object obj = ResourceManager.GetObject("fontsizeincrease_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fontsizeincrease_32x32 {
            get {
                object obj = ResourceManager.GetObject("fontsizeincrease_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap fontsizeincrease_32x321 {
            get {
                object obj = ResourceManager.GetObject("fontsizeincrease_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap forcetesting_16x16 {
            get {
                object obj = ResourceManager.GetObject("forcetesting_16x16", resourceCulture);
@@ -1333,6 +1443,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap lookup_reference_16x163 {
            get {
                object obj = ResourceManager.GetObject("lookup&reference_16x163", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap lookup_reference_32x32 {
            get {
                object obj = ResourceManager.GetObject("lookup&reference_32x32", resourceCulture);
@@ -1403,6 +1523,36 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap operatingsystem_16x16 {
            get {
                object obj = ResourceManager.GetObject("operatingsystem_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap operatingsystem_32x32 {
            get {
                object obj = ResourceManager.GetObject("operatingsystem_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap pie3_32x32 {
            get {
                object obj = ResourceManager.GetObject("pie3_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap printarea_32x32 {
            get {
                object obj = ResourceManager.GetObject("printarea_32x32", resourceCulture);
@@ -1446,6 +1596,16 @@
        internal static System.Drawing.Bitmap printlayoutview_32x32 {
            get {
                object obj = ResourceManager.GetObject("printlayoutview_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap projectfile_16x16 {
            get {
                object obj = ResourceManager.GetObject("projectfile_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1623,6 +1783,26 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap replace_16x161 {
            get {
                object obj = ResourceManager.GetObject("replace_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap replace_32x32 {
            get {
                object obj = ResourceManager.GetObject("replace_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap reset_16x16 {
            get {
                object obj = ResourceManager.GetObject("reset_16x16", resourceCulture);
@@ -1676,6 +1856,16 @@
        internal static System.Drawing.Bitmap saveall_32x32 {
            get {
                object obj = ResourceManager.GetObject("saveall_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap selectvaluespivottable_16x16 {
            get {
                object obj = ResourceManager.GetObject("selectvaluespivottable_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1756,6 +1946,16 @@
        internal static System.Drawing.Bitmap showworktimeonly_32x32 {
            get {
                object obj = ResourceManager.GetObject("showworktimeonly_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap snapmodifytablecellstyle_32x32 {
            get {
                object obj = ResourceManager.GetObject("snapmodifytablecellstyle_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1856,6 +2056,46 @@
        internal static System.Drawing.Bitmap spellcheck_16x16 {
            get {
                object obj = ResourceManager.GetObject("spellcheck_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap splinearea_32x32 {
            get {
                object obj = ResourceManager.GetObject("splinearea_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap stackedsplinearea_32x32 {
            get {
                object obj = ResourceManager.GetObject("stackedsplinearea_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap subreport_16x16 {
            get {
                object obj = ResourceManager.GetObject("subreport_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap subreport_32x32 {
            get {
                object obj = ResourceManager.GetObject("subreport_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -2073,6 +2313,26 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_16x162 {
            get {
                object obj = ResourceManager.GetObject("user_16x162", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap user_32x32 {
            get {
                object obj = ResourceManager.GetObject("user_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap usergroup_32x32 {
            get {
                object obj = ResourceManager.GetObject("usergroup_32x32", resourceCulture);
@@ -2143,6 +2403,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap zoom100_16x161 {
            get {
                object obj = ResourceManager.GetObject("zoom100_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap zoom100_32x32 {
            get {
                object obj = ResourceManager.GetObject("zoom100_32x32", resourceCulture);