lg
2024-09-14 0add14097df300ccf917ed65d711b0a303fcb05f
DevApp/Gs.DevApp/Properties/Resources1.Designer.cs
@@ -163,6 +163,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodepartment_16x161 {
            get {
                object obj = ResourceManager.GetObject("bodepartment_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bodepartment_32x32 {
            get {
                object obj = ResourceManager.GetObject("bodepartment_32x32", resourceCulture);
@@ -173,9 +183,29 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap boposition2_16x16 {
            get {
                object obj = ResourceManager.GetObject("boposition2_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x16 {
            get {
                object obj = ResourceManager.GetObject("bouser_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap bouser_16x161 {
            get {
                object obj = ResourceManager.GetObject("bouser_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -233,6 +263,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap cleartablestyle_16x16 {
            get {
                object obj = ResourceManager.GetObject("cleartablestyle_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap convert_16x16 {
            get {
                object obj = ResourceManager.GetObject("convert_16x16", resourceCulture);
@@ -266,6 +306,16 @@
        internal static System.Drawing.Bitmap converttorange_32x32 {
            get {
                object obj = ResourceManager.GetObject("converttorange_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap csharp_16x16 {
            get {
                object obj = ResourceManager.GetObject("csharp_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -353,6 +403,76 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap editrangepermission_16x16 {
            get {
                object obj = ResourceManager.GetObject("editrangepermission_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap editrangepermission_32x32 {
            get {
                object obj = ResourceManager.GetObject("editrangepermission_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap employee_32x32 {
            get {
                object obj = ResourceManager.GetObject("employee_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。
        /// </summary>
        internal static DevExpress.Utils.Svg.SvgImage enablesearch {
            get {
                object obj = ResourceManager.GetObject("enablesearch", resourceCulture);
                return ((DevExpress.Utils.Svg.SvgImage)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap encryptdocument_32x32 {
            get {
                object obj = ResourceManager.GetObject("encryptdocument_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap encryptdocument_32x321 {
            get {
                object obj = ResourceManager.GetObject("encryptdocument_32x321", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap engineering_16x16 {
            get {
                object obj = ResourceManager.GetObject("engineering_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap exportfile_16x16 {
            get {
                object obj = ResourceManager.GetObject("exportfile_16x16", resourceCulture);
@@ -376,6 +496,26 @@
        internal static System.Drawing.Bitmap filledradarwithoutmarkers_32x32 {
            get {
                object obj = ResourceManager.GetObject("filledradarwithoutmarkers_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap find_16x16 {
            get {
                object obj = ResourceManager.GetObject("find_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap find_32x32 {
            get {
                object obj = ResourceManager.GetObject("find_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -426,6 +566,16 @@
        internal static System.Drawing.Bitmap forcetesting_32x32 {
            get {
                object obj = ResourceManager.GetObject("forcetesting_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap formatnumbertime_16x16 {
            get {
                object obj = ResourceManager.GetObject("formatnumbertime_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -503,36 +653,6 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap login_bg1 {
            get {
                object obj = ResourceManager.GetObject("login_bg1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap login_bg2 {
            get {
                object obj = ResourceManager.GetObject("login_bg2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap login_bg222 {
            get {
                object obj = ResourceManager.GetObject("login_bg222", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap login_bg6 {
            get {
                object obj = ResourceManager.GetObject("login_bg6", resourceCulture);
@@ -556,6 +676,16 @@
        internal static System.Drawing.Bitmap meeting_32x32 {
            get {
                object obj = ResourceManager.GetObject("meeting_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap newitem_16x16 {
            get {
                object obj = ResourceManager.GetObject("newitem_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -613,6 +743,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap replace_16x16 {
            get {
                object obj = ResourceManager.GetObject("replace_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap reviewingpane_32x32 {
            get {
                object obj = ResourceManager.GetObject("reviewingpane_32x32", resourceCulture);
@@ -643,6 +783,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap saveall_32x32 {
            get {
                object obj = ResourceManager.GetObject("saveall_32x32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap serieslines_32x32 {
            get {
                object obj = ResourceManager.GetObject("serieslines_32x32", resourceCulture);