lu
2024-12-08 0895fb9962db16ca30e2913275396211d6094e13
DevApp/Gs.DevApp/Properties/Resources.Designer.cs
@@ -433,6 +433,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap cleartablestyle_16x161 {
            get {
                object obj = ResourceManager.GetObject("cleartablestyle_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap close_16x16 {
            get {
                object obj = ResourceManager.GetObject("close_16x16", resourceCulture);
@@ -543,6 +553,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap deletelist2_16x16 {
            get {
                object obj = ResourceManager.GetObject("deletelist2_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap deletetablecells_16x16 {
            get {
                object obj = ResourceManager.GetObject("deletetablecells_16x16", resourceCulture);
@@ -576,6 +596,16 @@
        internal static System.Drawing.Bitmap doubleprev_16x16 {
            get {
                object obj = ResourceManager.GetObject("doubleprev_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap down_16x16 {
            get {
                object obj = ResourceManager.GetObject("down_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -736,6 +766,16 @@
        internal static System.Drawing.Bitmap exportfile_16x16 {
            get {
                object obj = ResourceManager.GetObject("exportfile_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap exportfile_16x161 {
            get {
                object obj = ResourceManager.GetObject("exportfile_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -956,6 +996,16 @@
        internal static System.Drawing.Bitmap ico_noCheck {
            get {
                object obj = ResourceManager.GetObject("ico_noCheck", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap iconsetarrows3_16x16 {
            get {
                object obj = ResourceManager.GetObject("iconsetarrows3_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1243,6 +1293,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap renamedatasource_16x161 {
            get {
                object obj = ResourceManager.GetObject("renamedatasource_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap renamedatasource_32x32 {
            get {
                object obj = ResourceManager.GetObject("renamedatasource_32x32", resourceCulture);
@@ -1256,6 +1316,16 @@
        internal static System.Drawing.Bitmap replace_16x16 {
            get {
                object obj = ResourceManager.GetObject("replace_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap reset_16x16 {
            get {
                object obj = ResourceManager.GetObject("reset_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1336,6 +1406,16 @@
        internal static System.Drawing.Bitmap show_16x16 {
            get {
                object obj = ResourceManager.GetObject("show_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap show_16x161 {
            get {
                object obj = ResourceManager.GetObject("show_16x161", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
@@ -1603,6 +1683,16 @@
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap up2_16x16 {
            get {
                object obj = ResourceManager.GetObject("up2_16x16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap updatetableofcontents_16x16 {
            get {
                object obj = ResourceManager.GetObject("updatetableofcontents_16x16", resourceCulture);