| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap chartsshowlegend_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("chartsshowlegend_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap checkbox_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("checkbox_32x32", resourceCulture); |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap edit_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("edit_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap editingfillleft_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("editingfillleft_32x32", resourceCulture); |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap fullstackedcolumn3d_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("fullstackedcolumn3d_32x32", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap knowledgebasearticle_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("knowledgebasearticle_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap legendnone2_32x32 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("legendnone2_32x32", resourceCulture); |
| | |
| | | internal static System.Drawing.Bitmap listmultilevel_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("listmultilevel_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap mapit_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("mapit_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap time2_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("time2_16x16", resourceCulture); |
| | | return ((System.Drawing.Bitmap)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static System.Drawing.Bitmap trackingchanges_allmarkup_16x16 { |
| | | get { |
| | | object obj = ResourceManager.GetObject("trackingchanges_allmarkup_16x16", resourceCulture); |