// Copyright © 2020 The CefSharp Authors. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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using CefSharp.Enums;
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namespace CefSharp.Structs
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{
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/// <summary>
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/// Structure representing the audio parameters for setting up the audio handler.
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/// </summary>
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public struct AudioParameters
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{
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/// <summary>
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/// Layout of the audio channels
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/// </summary>
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public ChannelLayout ChannelLayout { get; set; }
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/// <summary>
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/// Sample rate
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/// </summary>
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public int SampleRate { get; set; }
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/// <summary>
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/// Number of frames per buffer
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/// </summary>
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public int FramesPerBuffer { get; set; }
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/// <summary>
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/// Init with default values
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/// </summary>
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/// <param name="channelLayout">channel layout</param>
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/// <param name="sampleRate">sample rate</param>
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/// <param name="framesPerBuffer">frames per buffer</param>
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public AudioParameters(ChannelLayout channelLayout, int sampleRate, int framesPerBuffer)
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{
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ChannelLayout = channelLayout;
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SampleRate = sampleRate;
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FramesPerBuffer = framesPerBuffer;
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}
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}
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}
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