"use strict";
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exports.__esModule = true;
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exports.TouchMixin = void 0;
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var _event = require("../utils/dom/event");
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function getDirection(x, y) {
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if (x > y) {
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return 'horizontal';
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}
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if (y > x) {
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return 'vertical';
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}
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return '';
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}
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var TouchMixin = {
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data: function data() {
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return {
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direction: ''
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};
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},
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methods: {
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touchStart: function touchStart(event) {
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this.resetTouchStatus();
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this.startX = event.touches[0].clientX;
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this.startY = event.touches[0].clientY;
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},
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touchMove: function touchMove(event) {
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var touch = event.touches[0]; // safari back will set clientX to negative number
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this.deltaX = touch.clientX < 0 ? 0 : touch.clientX - this.startX;
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this.deltaY = touch.clientY - this.startY;
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this.offsetX = Math.abs(this.deltaX);
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this.offsetY = Math.abs(this.deltaY); // lock direction when distance is greater than a certain value
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var LOCK_DIRECTION_DISTANCE = 10;
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if (!this.direction || this.offsetX < LOCK_DIRECTION_DISTANCE && this.offsetY < LOCK_DIRECTION_DISTANCE) {
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this.direction = getDirection(this.offsetX, this.offsetY);
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}
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},
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resetTouchStatus: function resetTouchStatus() {
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this.direction = '';
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this.deltaX = 0;
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this.deltaY = 0;
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this.offsetX = 0;
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this.offsetY = 0;
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},
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// avoid Vue 2.6 event bubble issues by manually binding events
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// https://github.com/vant-ui/vant/issues/3015
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bindTouchEvent: function bindTouchEvent(el) {
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var onTouchStart = this.onTouchStart,
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onTouchMove = this.onTouchMove,
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onTouchEnd = this.onTouchEnd;
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(0, _event.on)(el, 'touchstart', onTouchStart);
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(0, _event.on)(el, 'touchmove', onTouchMove);
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if (onTouchEnd) {
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(0, _event.on)(el, 'touchend', onTouchEnd);
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(0, _event.on)(el, 'touchcancel', onTouchEnd);
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}
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}
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}
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};
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exports.TouchMixin = TouchMixin;
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