export class TouchManager {
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constructor({ container, isPinchingDisabled, isPinchingStopped, onPinchStart, onPinching, onPinchEnd, signal, }: {
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container: any;
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isPinchingDisabled?: null | undefined;
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isPinchingStopped?: null | undefined;
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onPinchStart?: null | undefined;
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onPinching?: null | undefined;
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onPinchEnd?: null | undefined;
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signal: any;
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});
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/**
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* NOTE: Don't shadow this value since `devicePixelRatio` may change if the
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* window resolution changes, e.g. if the viewer is moved to another monitor.
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*/
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get MIN_TOUCH_DISTANCE_TO_PINCH(): number;
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destroy(): void;
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#private;
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}
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